![]() ![]() Elements drawn on this layer will typically use a darker version of the selected colour. ![]() Walls, paths, and other elements which occupy just part of a hex work well here, since the Base layer will show through the unuses parts of the hex. ![]() Overlay: This layer sits above the Base layer and is designed for building block elements.This is useful for elements that will have nothing further drawn below them, such as floors, bodies of water, and base colours for terrains. The layer that an element is drawn on determines whether it appears above or below another element in that hex. Layers are the different planes on which you can draw, and can be thought of a stack of clear sheets that your drawings go onto. Layersīefore we get into how to use Shamat, it is useful to quickly cover the concept of layers as they apply to this program. All design elements can be used on any map, but some you may find more useful than others, depending on the map type. Terrain maps cover a much larger scale and depict the various kinds of landscapes found at that scale, such as forests, mountains, rivers, lakes, roads, and so forth. Dungeon maps represent underground structures and overland buildings with walls, floors, corridors, doors, stairs and such. The main purpose of this tool is for creating dungeon maps and terrain maps. These elements may be drawn in various colours, and many of them can be rotated and flip to produce additional visual effects. Shamat uses a hexagonal grid, on which you will draw map elements. Download Shamat Use Online Shamat User Guide Basic Concepts ![]()
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